Looking for feedback. This is just a preview at the moment and not rendered out.
Looking for feedback. This is just a preview at the moment and not rendered out.
Well that looks expensive, really nice. Not sure why but I couldn’t view it from Luminaries so just downloaded the video link. Love the subtle depth of view.
This shot did bother me a bit, the display is moving and I’m trying to read what’s on it but before it’s facing the camera it’s gone. Not a big deal since it’s same display all through the video but maybe it’s an idea to make it rotate faster or a longer transition. Especially since the next shot is quite different/abrupt change.
I know not much about video at all but that’s what I noticed.
Cool! I think Oscar has a good point on the focal point and what’s easy to spot and screen changes on a moving object.
Also, not sure of which version of KS you’re on, but would probably be worth using some denoise and firefly filter to kill the distracting noise on a preview rendering like this one.
Cheers,
I appreciate your input! I can make this change pretty easily so it lasts longer on screen
Thank you for this tip. I haven’t used Denoise much but will try. The previews take much longer after swapping from hdri lighting (15m) to scene practicals (10hrs) so tried running the most basic settings during a preview. I’m using keyshot 10 on a MacBook Air
I’m not sure if you actually use the ‘preview’ option in the animation timeline but I never use it. It’s much easier (I think) to just adjust the render settings like resolution and samples and render a preview from there.
The big advantage is that you can have some idea how long a preview will take and you can control the quality a bit.
I will second Oscar’s suggestion again. It’s pretty easy to dial down the samples/resolution and just render out the animation, then do some simple math (if you double resolution for final, then 4x the total render time, or if you double samples, then double render time etc.).
But if you’re on a macbook air, that is very telling. While you certainly can run KeyShot on it, almost anything else will be faster.
Currently, the highest cost-to-performance ratio comes from a PC with an Nvidia RTX GPU. If you see yourself doing a lot more rendering in KeyShot, I’d highly recommend looking into getting a workstation for that. If your time is worth $50/hr, (for example) then a $5,000 workstation would be ‘cheaper’ than waiting around while your laptop rendered 100 hours (or 10 animations like this one).
I know you didn’t ask for that last bit of advice, but certainly something to think of especially if your employer is the type to push back on new hardware.
All that aside, I look forward to seeing this final animation!
Again I appreciate your advice! I was looking into a egpu to use with a separate system but again that other system is Mac based and to gain the effects of a egpu then I would need to swap to PV for that to be effective. Currently my employer uses mostly Mac based products so I may have to look at a system myself to enhance the capabilities of rendering out projects effectively
Currently KS doesn’t support the GPU hardware part of a Mac, it’s a Nvidia dominated scene. But like Will suggests if you for example have some game PC at work just to render the jobs it will save you and your colleagues so much time. Don’t need to be the expensive pro series but one or 2 4090s make it a crazy fast rendering machine. Like hundreds times faster than anything with a CPU.
The days Macs were superior using creative applications are basically gone since so much software is (Nvidia) GPU accelerated these days, also video/audio. It’s amazing what their CPU can do with little power but these days a GPU is most important part of a computer.
We’ve been using Keyshotfarms.com for projects here and there, they are fantastic, and easier to set up than even our own terestrial render farm; they’re great at starting up the service same day even for short periods of time. really highly recommend, has saved our behinds several times. They support both GPU and CPU mode